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clipka wrote:
> Darren New <dne### [at] san rr com> wrote:
>> Could one start with a cylinder instead? Since the top is as wide as the
>> bottom in at least one direction?
>
> Hm, yes, I guess a cylinder intersected with a wedge would fit Thomas' bill, too
> (at least nominally, though it may not be what he looked for, due to the hard
> edges this would produce)
I was thinking more scale it from x=1.0 y=1.0 to x=1.0 y=0.0 as you move
from z=0 to z=1, if that makes sense. Not an intersection, but a non-linear
scaling.
--
Darren New, San Diego CA, USA (PST)
"We'd like you to back-port all the changes in 2.0
back to version 1.0."
"We've done that already. We call it 2.0."
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