POV-Ray : Newsgroups : povray.general : Problem shaping a CSG object : Re: Problem shaping a CSG object Server Time
30 Jul 2024 12:24:13 EDT (-0400)
  Re: Problem shaping a CSG object  
From: Darren New
Date: 29 Jul 2009 12:29:04
Message: <4a7078d0$1@news.povray.org>
clipka wrote:
> Darren New <dne### [at] sanrrcom> wrote:
>> Could one start with a cylinder instead? Since the top is as wide as the
>> bottom in at least one direction?
> 
> Hm, yes, I guess a cylinder intersected with a wedge would fit Thomas' bill, too
> (at least nominally, though it may not be what he looked for, due to the hard
> edges this would produce)

I was thinking more scale it from x=1.0 y=1.0 to x=1.0 y=0.0 as you move 
from z=0 to z=1, if that makes sense. Not an intersection, but a non-linear 
scaling.

-- 
   Darren New, San Diego CA, USA (PST)
   "We'd like you to back-port all the changes in 2.0
    back to version 1.0."
   "We've done that already. We call it 2.0."


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